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SPECIFIC GAME RULES

Counter-Strike 2 Tournament Rules

1. Server / Match Setup

  • Matches are to be played on private matchmaking.
  • Alternatively, if both teams are in agreement, the teams may use a third-party or private server.

2. Map Veto Procedure (Best-of-3)

  • The higher-seeded team decides whether to act as Team A or Team B
  • Team A bans one map
  • Team B bans one map
  • Team A selects Map 1
  • Team B chooses the starting side on Map 1
  • Team B selects Map 2
  • Team A chooses the starting side on Map 2
  • Team B bans one map
  • Team A bans one map
  • The remaining map becomes Map 3
  • Team B selects the starting side for Map 3

3. Match Win Conditions & Evidence

  • All matches are best out of 3, unless the tounament/cup specifically mentions otherwise.
  • Matches are played in MR12 format.
  • The team that wins the required number of maps wins the series.
  • After completion, a player from each team must submit the scores and screenshots of the maps played to: xxx
  • Screenshots must be submitted the same day a match is played.
  • A failure to submit the necessary screenshots may result in a forfeit.
  • If there is a dispute regarding the match results, a tournament admin will make a determination on the result.

4. Map Pool & Game Version

  • The tournament uses the official Active Duty pool (Ancient, Anubis, Dust II, Inferno, Mirage, Nuke, Overpass).
  • All matches will be played on the latest version of CS2, unless the teams have agreed otherwise.

5. Match Schedule, Communication, Time

•  Teams must complete all games by the set deadline.

•  Discord is the mandatory channel for all scheduling talks.

•  If no time is agreed upon, the default slot will be enforced.

•  Genuine negotiation is required to prevent a match forfeit.

•  Absence or poor communication leads to automatic disqualification.

•  Players can take a five-minute rest between individual maps.

6. Rule Changes

•  Smoke & Fire reserves the right to make changes to the rules before or during the tournament to ensure fair play.
•  All Admin Discretion will be exercised reasonably and in good faith.

7. Misconduct

•  Cheating in any form will result in a permanent ban for the individual cheating and punishment for the team.

•  Racism will result in a permanent ban.

•  Toxic behavior will be dealt with by admins in their discretion. 

8. Prize Distribution

•  Prize payouts will be made within 30 days of confirmed details. Payouts can be via bank account or PayPal. Unclaimed prizes after 3 months are forfeited.

•  If a tournament is cancelled after teams have already paid an entry fee, the entry fee will be refunded within 1 week of the tournament being cancelled. 

9. Broadcasting

  • Smoke & Fire reserves the right to use any material cast or streamed by players.​

10. Spectating

  • Spectating is allowed. 
  • Disputes regarding spectating can be referred to an admin who will make a determination on the dispute. 

11. Loadshedding

  • Standard Cups always proceed regardless of loadshedding stages, unless directed otherwise by an admin.

12. Steam ID & Player Names

•  Playing on a different account results in forfeit. Profanity in Steam names or profile pictures is forbidden.
•  Account sharing results in forfeiture, suspension, or permanent ban.

13. Disputes regarding Rules

•  Smoke & Fire has final binding authority on rule interpretation. Only affected parties may create disputes.
•  All disputes must be submitted on the Smoke & Fire Discord. 

14. Team/Player Reporting

•  Reports must be submitted via the official Smoke & Fire Discord. They must include dates, parties, and evidence. Any cheating or fixing results in a permanent ban.

HAVE QUESTIONS?

Send us an email to - to get assistance. 

All disputes and/or reports must be made on the Smoke & Fire Discord. 

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